Post by Izabella Riddle on Oct 27, 2006 2:39:38 GMT -5
No Man's Land (2)
Two Wraith Hive ships have captured Dr. McKay and Ronon and are on their way to Earth. It is up to Colonel Sheppard to rescue them and figure out a way to stop the Wraith from reaching a "new feeding ground".
Misbegotten (3)
After turning a Wraith hive ship crew into humans, the Atlantis team must decide on their fate. Meanwhile, Dr. Weir finds herself under the scrutiny of Richard Woolsey and the I.O.A.
Irresistible
A man from another world has an unusual effect on the Atlantis team, causing them to behave strangely. The few unaffected team members must uncover the cause.
Sateda
Sheppard, Teyla and Ronon come under attack on a forested world. Ronon, realizing that he has been on the planet before, learns that his earlier visit came with harsh consequences.
Progeny
Dr. Weir accompanies Sheppard's team on a mission to an advanced civilization with a past history with Atlantis. They uncover a connection to an earlier discovery in the city.
The Real World
Dr. Weir awakes in a sanitarium outside Washington, D.C., and is told that Atlantis and the Stargate program exist only in her mind.
Common Ground
John Sheppard is captured by the evil Kolya of the Genii and imprisoned in a cell adjacent to a Wraith as Dr. Weir negotiates for his release.
McKay and Mrs. Miller
When his sister Jeannie comes up with a vital mathematical proof, Rodney returns to Earth to visit his sister Jeannie and take her to Atlantis. But things become complicated when another Rodney McKay from a parallel universe arrives.
Phantoms
Sheppard and Ronon find themselves under the influence of a Wraith mind-altering device that threatens to force the entire team to kill--each other!
The Return, Part 1
While testing a chain of Stargates that will allow travel from Atlantis to Earth in about 30 minutes (the "McKay-Carter Intergalactic Gate Bridge"), McKay, Sheppard and the team discover an Ancient ship traveling at almost the speed of light. When Dr. Weir talks to the travelers, she is surprised by their request that the expedition members vacate the city of Atlantis.
The Return, Part 2
Major General Jack O'Neill's mission to defend Atlantis fails as he and Richard Woolsey are taken prisoner during an Asuran assault on the city.
Echoes
The whales of Lantea congregate around the city and the inhabitants of Atlantis begin to supper ill effects. Are they there to communicate or attack?
Irresponsible
While exploring another planet, Colonel Sheppard's team comes across many old acquaintances.
Sunday
A young scientist takes a romantic interest in Dr. Weir but she has a policy against dating personnel under her command. As she finds herself in an awkward situation with the scientist, an emergency arises on Atlantis.
Tao of Rodney
McKay gained new mental powers. His brain can grasp things the others can't. He wants to reprogram Atlantis' use of the ZPM. Zelenka gets hurt by a surge of energy.
The Game
To while away the hours, Sheppard and McKay have been competing against one another in a real-time strategy game they discovered on Atlantis. To their surprise, they discover that this is not just a game....
The Ark
The Atlantis team uncovers the last survivors of a civilization who have been placed in suspended animation aboard a space station. As some of the people awaken, problems from the past threaten to destroy everyone on the station, including Sheppard.
Submersion
The team goes searching for an alternate power source beneath the surface of the Atlantean ocean.
Vengeance
When Atlantis loses contact with the Taranian settlement Sheppard's team goes to investigate and finds that Michael has been doing experiments on them involving the Iratus bug.
First Strike
Colonel Abe Ellis arrives at Atlantis with a new Earth ship, the Apollo and a new mission. Dr. Weir has misgivings about that mission, one that could start a war with a very powerful enemy.
Two Wraith Hive ships have captured Dr. McKay and Ronon and are on their way to Earth. It is up to Colonel Sheppard to rescue them and figure out a way to stop the Wraith from reaching a "new feeding ground".
Misbegotten (3)
After turning a Wraith hive ship crew into humans, the Atlantis team must decide on their fate. Meanwhile, Dr. Weir finds herself under the scrutiny of Richard Woolsey and the I.O.A.
Irresistible
A man from another world has an unusual effect on the Atlantis team, causing them to behave strangely. The few unaffected team members must uncover the cause.
Sateda
Sheppard, Teyla and Ronon come under attack on a forested world. Ronon, realizing that he has been on the planet before, learns that his earlier visit came with harsh consequences.
Progeny
Dr. Weir accompanies Sheppard's team on a mission to an advanced civilization with a past history with Atlantis. They uncover a connection to an earlier discovery in the city.
The Real World
Dr. Weir awakes in a sanitarium outside Washington, D.C., and is told that Atlantis and the Stargate program exist only in her mind.
Common Ground
John Sheppard is captured by the evil Kolya of the Genii and imprisoned in a cell adjacent to a Wraith as Dr. Weir negotiates for his release.
McKay and Mrs. Miller
When his sister Jeannie comes up with a vital mathematical proof, Rodney returns to Earth to visit his sister Jeannie and take her to Atlantis. But things become complicated when another Rodney McKay from a parallel universe arrives.
Phantoms
Sheppard and Ronon find themselves under the influence of a Wraith mind-altering device that threatens to force the entire team to kill--each other!
The Return, Part 1
While testing a chain of Stargates that will allow travel from Atlantis to Earth in about 30 minutes (the "McKay-Carter Intergalactic Gate Bridge"), McKay, Sheppard and the team discover an Ancient ship traveling at almost the speed of light. When Dr. Weir talks to the travelers, she is surprised by their request that the expedition members vacate the city of Atlantis.
The Return, Part 2
Major General Jack O'Neill's mission to defend Atlantis fails as he and Richard Woolsey are taken prisoner during an Asuran assault on the city.
Echoes
The whales of Lantea congregate around the city and the inhabitants of Atlantis begin to supper ill effects. Are they there to communicate or attack?
Irresponsible
While exploring another planet, Colonel Sheppard's team comes across many old acquaintances.
Sunday
A young scientist takes a romantic interest in Dr. Weir but she has a policy against dating personnel under her command. As she finds herself in an awkward situation with the scientist, an emergency arises on Atlantis.
Tao of Rodney
McKay gained new mental powers. His brain can grasp things the others can't. He wants to reprogram Atlantis' use of the ZPM. Zelenka gets hurt by a surge of energy.
The Game
To while away the hours, Sheppard and McKay have been competing against one another in a real-time strategy game they discovered on Atlantis. To their surprise, they discover that this is not just a game....
The Ark
The Atlantis team uncovers the last survivors of a civilization who have been placed in suspended animation aboard a space station. As some of the people awaken, problems from the past threaten to destroy everyone on the station, including Sheppard.
Submersion
The team goes searching for an alternate power source beneath the surface of the Atlantean ocean.
Vengeance
When Atlantis loses contact with the Taranian settlement Sheppard's team goes to investigate and finds that Michael has been doing experiments on them involving the Iratus bug.
First Strike
Colonel Abe Ellis arrives at Atlantis with a new Earth ship, the Apollo and a new mission. Dr. Weir has misgivings about that mission, one that could start a war with a very powerful enemy.