Post by Izabella Riddle on Oct 27, 2006 2:37:20 GMT -5
Siege, Part 3
Earth's new battlecruiser Daedalus arrives under the command of Colonel Caldwell and saves Major Sheppard from his suicide run on the Wraith Hive ships. McKay and his team must get the new ZPM installed and raise the city shields to protect Atlantis before the rest of the Wraith fleet arrive to take the city.
The Intruder
Earth's battlecruiser Daedalus is infected by a Wraith computer virus. Dr McKay and his team must stop it as members of the Atlantis expedition return from Earth after a meeting at the SGC thanks to the ZPM. During the meeting at the SGC, Dr. Weir learns that the Pentagon plans to replace Major Sheppard with Colonel Caldwell.
Runner
Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves held captive by a young man who is being hunted by the Wraith.
Duet
Wraith technology causes Lt. Laura Cadman's mind to be transferred into Dr. McKay's body along with his own mind.
Condemned
Sheppard's team discovers a planet untouched by the Wraith because they send their criminals to a penal island for the Wraith to feed upon. Sheppard's Jumper crashes on this island.
Trinity
Ronon Dex discovers that a small number of his people survived the Wraith attack on his planet, including his former military trainer, with whom he has unfinished business. Meanwhile, McKay puts Atlantis at risk when he tries to unlock the secrets of an Ancient power source.
Instinct
A synthetic virus created by Dr. Beckett to revert Wraith's to human form puts Sheppard's life in jeopardy after the team encounters a girl in the early stages of Wraith development.
Conversion
A mission goes wrong when Sheppard begins transforming into a Wraith after being attacked. The Atlantis team races against time to reverse the conversion.
Aurora
The team finds a large Ancient Ship called Aurora offworld and it still has Ancients living on board.
The Lost Boys (1)
Lieutenant Ford, who now has his own team of super-soldiers, asks for Colonel Sheppard's assistance in an attack on a Wraith Hive ship.
The Hive (2)
McKay attempts to rescue Sheppard, Teyla and Ronon from the Wraith hive ship that Ford wanted to sabotage and destroy.
Epiphany
Colonel Sheppard is separated from his team while investigating an Ancient device; he finds himself in a domain where time is dilated, progressing faster than normal. Doctor McKay frantically looks for a way to save Sheppard before time runs out!
Critical Mass
SGC discover that The Trust has placed a bomb in Atlantis that will go off when Atlantis dials Earth. Daedelus must warn Atlantis and the team must find the traitor in their midst.
Grace Under Pressure
Dr. McKay is trapped underwater in a sinking Puddle Jumper and he must rely on Samantha Carter for his survival.
The Tower
The team discovers an exact replica of Atlantis on a planet they are exploring. The planet is protected by The Protector who uses the technology to keep the villagers in line and the Wraith away. The Protector is dying and Sheppard is caught up in a dispute among the heirs of the throne.
The Long Goodbye
Alien combatants look to settle an ancient score by using Weir and Sheppard as pawns.
Coup d'Etat
When the Atlantis team finds out that the Genii have grown into a new menace, they realize that the armistice with their old enemy may soon come to an end.
Michael
A Lieutenant suspects that he is a Wraith turned human by Dr. Beckett's new drug.
Inferno
Dr. McKay must save the team when they are caught on a planet with a super-volcano and there is no visible way out.
Allies (1)
Atlantis joins forces with a Wraith faction led by Michael, the Wraith they tried to turn into a human, who seeks their help in destroying their common enemies.
Earth's new battlecruiser Daedalus arrives under the command of Colonel Caldwell and saves Major Sheppard from his suicide run on the Wraith Hive ships. McKay and his team must get the new ZPM installed and raise the city shields to protect Atlantis before the rest of the Wraith fleet arrive to take the city.
The Intruder
Earth's battlecruiser Daedalus is infected by a Wraith computer virus. Dr McKay and his team must stop it as members of the Atlantis expedition return from Earth after a meeting at the SGC thanks to the ZPM. During the meeting at the SGC, Dr. Weir learns that the Pentagon plans to replace Major Sheppard with Colonel Caldwell.
Runner
Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves held captive by a young man who is being hunted by the Wraith.
Duet
Wraith technology causes Lt. Laura Cadman's mind to be transferred into Dr. McKay's body along with his own mind.
Condemned
Sheppard's team discovers a planet untouched by the Wraith because they send their criminals to a penal island for the Wraith to feed upon. Sheppard's Jumper crashes on this island.
Trinity
Ronon Dex discovers that a small number of his people survived the Wraith attack on his planet, including his former military trainer, with whom he has unfinished business. Meanwhile, McKay puts Atlantis at risk when he tries to unlock the secrets of an Ancient power source.
Instinct
A synthetic virus created by Dr. Beckett to revert Wraith's to human form puts Sheppard's life in jeopardy after the team encounters a girl in the early stages of Wraith development.
Conversion
A mission goes wrong when Sheppard begins transforming into a Wraith after being attacked. The Atlantis team races against time to reverse the conversion.
Aurora
The team finds a large Ancient Ship called Aurora offworld and it still has Ancients living on board.
The Lost Boys (1)
Lieutenant Ford, who now has his own team of super-soldiers, asks for Colonel Sheppard's assistance in an attack on a Wraith Hive ship.
The Hive (2)
McKay attempts to rescue Sheppard, Teyla and Ronon from the Wraith hive ship that Ford wanted to sabotage and destroy.
Epiphany
Colonel Sheppard is separated from his team while investigating an Ancient device; he finds himself in a domain where time is dilated, progressing faster than normal. Doctor McKay frantically looks for a way to save Sheppard before time runs out!
Critical Mass
SGC discover that The Trust has placed a bomb in Atlantis that will go off when Atlantis dials Earth. Daedelus must warn Atlantis and the team must find the traitor in their midst.
Grace Under Pressure
Dr. McKay is trapped underwater in a sinking Puddle Jumper and he must rely on Samantha Carter for his survival.
The Tower
The team discovers an exact replica of Atlantis on a planet they are exploring. The planet is protected by The Protector who uses the technology to keep the villagers in line and the Wraith away. The Protector is dying and Sheppard is caught up in a dispute among the heirs of the throne.
The Long Goodbye
Alien combatants look to settle an ancient score by using Weir and Sheppard as pawns.
Coup d'Etat
When the Atlantis team finds out that the Genii have grown into a new menace, they realize that the armistice with their old enemy may soon come to an end.
Michael
A Lieutenant suspects that he is a Wraith turned human by Dr. Beckett's new drug.
Inferno
Dr. McKay must save the team when they are caught on a planet with a super-volcano and there is no visible way out.
Allies (1)
Atlantis joins forces with a Wraith faction led by Michael, the Wraith they tried to turn into a human, who seeks their help in destroying their common enemies.